Racing Patience ICU can be a tough game. There’s no taking turns and it can be physical and fast. This video starts by explaining the rules and finishes with a call for the video referee.
Video still from a new work Blood on Silk: Blood Running, 2018. The video will be projected onto the surface of a wondercabinet zinc box set on the top of a table. Part of the video of the running blood will occasionally extend onto the floor.
“Doing the right thing at the right time is fantastic and doing the same thing at the wrong time is horrific,” he says.
From the 2nd July until 30th July 2018, Gore will be located in the foyer of the Joan Sutherland Performing Arts Centre in Penrith, Sydney. Curated by Dr Anika Mostaert and Christine Ghali, Gore is the last of four exhibitions as part of the Art/Science series called Curious.
Detail of Blood on Silk ; Bleeding Out as Imaged, 2018 rice paper, ink and revolving lights.
This work Blood on Silk: Bleeding Out [The Book] comes in two parts. One is a twenty three page book of blood stains meant to be handled and held on the lap of the reader, within the space of the body. The other element is a card labelled Instructional Manual. One the reverse side is a snakes and ladders type game where twenty three units of blood are used to halt a bleeding out. This work is now in the collection of the library at York University UK.
In two weeks an exhibition called Colour Run will open at the Braemar Gallery in Springwood. The exhibition is curated by Beata Geyer and one of my works Once upon a time , long ago and far away there were twenty three units of blood has been selected. In the run up I’ve been thinking of the other times I’ve focused on the narrative of Twenty three units of blood.
This work, was one of the first of these works I made, Memorial/ One shift Nov 30, 2000 was exhibited in St Marks Anglican Church,Aberdeen NSW in 2006 as part of Memorial/Double Pump Laplace I
In the card game Racing Patience ICU there are two players. One draws a central card that describes the patient’s stats when entering ICU. Starting at the same time, one player represents the ICU team trying to bring the patient back into the normal or survivable ranges for blood pressure, heart rate, blood oxygenation and rate of respiration. The other player sometimes called Death, attempts to take the patient out of those survivable ranges. Each player attempts to track the four parameters, keeping a rough tally in their head of the changes in the patient stats as each card is added to one of the four stacks. The players turn over their cards in groups of three, being able to play the top card only. It is not a social or fair game. It is extremely competitive and can be rough and physical as each player tries to get their card onto the stacks in the centre. Importantly there is no concept of taking turns. It requires an ability to focus on many things which are changing, all at the same time. At the end of five minutes an alarm sounds. The game is over. On a count-back the winner is decided. The winner is who determined whether the patient during that particular five minutes was in or out of the survivable range for the four vital signs. Who knows what happened in the next five minutes and if the ethics of particular interventions that drove the often widely swinging changes of the parameters were ever able to be considered.